DeletedUser13502
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Changelog 2.137
Dear Community,
On Wednesday May 3, 2017 we will update to version 2.137. As always with updates there will be a short downtime.
Summary
- While you were enjoying the Easter spirit with Trial of the Slingers, we used the short development time during the holidays and worked on a community request to minimize the number of farming villages with the same trade options.
- Additionally we were looking into some smaller technical improvements and, of course, also fixed some bugs.
New Features and Changes
- Following a wish of the community we changed the logic of how farming villages are generated on an island.
- Previously farming villages were randomly generated so there could be 6 farming villages with identical trade options on an island.
- Now the number of identical farming villages per island is limited to 2. This will ensure that no more than 2 farming villages on an island will offer you identical trade options.
- Bundles and Packages in the shop now appear in a more structured order. Instead of appearing in by time of appearance, they will now be sorted by more meaningful categories, e.g. price or type.
Bugfixes
- Trial of the Slingers - Notifications after achieving the first High Accuracy award have been fixed.
- Trial of the Slingers - Unnecessary HTML code at the end of the Day's Winner message was removed.
- Browser notifications - Players received wrong notifications about incoming attacks for their own sent attacks.
- Color assignment - Players with no alliance will again have brown as default color instead of blue.
- Sound notifications - With active browser notifications on beta worlds, sounds kept repeating several times. These notifications will now cease the spam and keep it more quiet.
- Alliance profile - A small pixel error in the alliance profile has been fixed.
- Player invitation - In rare cases players ended up far away from the one who invited them. Now they should again spawn near the inviting player.
- Bonus effects - Overriding a player-wide effect such as Divine Senses only removed it from the current town, keeping it stackable in all other towns. Now the effect will override on all towns
We hope you enjoy the update and would love to hear any feedback you might have here.
Best regards,
Your Grepolis Team
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