The Grepolis Player Council was a community project that meant to give chance for players to better represent themselves and provide direct feedback about the game for Innogames, interact with Devs and help with planned new features before implementation.
It started in 2017 and had 2 terms, US market was only represented in the 2nd / last term, it ended because Innogames couldn’t dedicate the time and effort that such community projects require.
More info here:
https://wiki.en.grepolis.com/wiki/The_Grepolis_Player_Council
We made efforts to rationalize the pay-to-win advantages (event rewards, warfare packages) but you can imagine such changes only happen gradually if there’s some flexibility on the company’s side therefore take time.
Unfortunately Casual worlds was the first topic in which GPC wasn’t involved, I totally agree with you, without the 20% it would add more value than Hyperborea worlds (where cities are unconquerable), but not like this.
If you are interested in what we did for players in more details, you can find some reading in
Council News, about Term 1 only on EN forum.
This forum thread was dedicated to collect general feedback that players wanted to forward through GPC instead of the usual channels, feedback sections that Innogames staff handle. I assume they still monitor it or would have asked to post suggestions elsewhere...