DeletedUser4460
Guest
Please post here suggestions in any Battle Point related topic and share your feedback about the Planned Changes / Community Suggestions!
Mile steps in the Battle Point system:
Introduction of Divine Senses. (random premium offer only available for few players but up to ~20 boosts could be purchased)
Heightened and Divine senses were stackable - fixed.
Daily Rewards change - Attacker, Defender, Supporter of the Day rewards are based now on Battle Points and not on killed units.
Some events offer free Divine Senses.
Battle Point Villages and Bandit's Camp
Loyalty gift (free War Package - including Divine Senses - were offered for experienced players: the older the account the bigger the gift was)
Battle point calculations for both defending and attacking were adjusted to make attacks on friendly units less attractive to farm battle points. (20% Battle Points when attacking team and pact mates.)
New event alliance bonus: The cost and duration of construction of Colony ships is reduced by 25% for 7 days.
Planned changes:
Battle Point cool-down when switching alliance.*
Battle Point related Community Suggestions:
Fighter rankings based on the number of killed units and not on Battle Points (exclude the effect of Senses from Rankings)
Reduce the Colony Ship population (building CS and exchange BP with mates is more affordable in time & costs than festivals also generates extra BP that reflects in rankings and helps with Battle Point Villages)
Change Battle Point calculation of Naval and Land Battles - disable leach (defending naval units would not get Battle Points after the killed land units, defending land units would not get Battle Points after the killed naval units)
* this information was posted on another market by a community manager
Mile steps in the Battle Point system:
Introduction of Divine Senses. (random premium offer only available for few players but up to ~20 boosts could be purchased)
Heightened and Divine senses were stackable - fixed.
Daily Rewards change - Attacker, Defender, Supporter of the Day rewards are based now on Battle Points and not on killed units.
Some events offer free Divine Senses.
Battle Point Villages and Bandit's Camp
Loyalty gift (free War Package - including Divine Senses - were offered for experienced players: the older the account the bigger the gift was)
Battle point calculations for both defending and attacking were adjusted to make attacks on friendly units less attractive to farm battle points. (20% Battle Points when attacking team and pact mates.)
New event alliance bonus: The cost and duration of construction of Colony ships is reduced by 25% for 7 days.
Planned changes:
Battle Point cool-down when switching alliance.*
Battle Point related Community Suggestions:
Fighter rankings based on the number of killed units and not on Battle Points (exclude the effect of Senses from Rankings)
Reduce the Colony Ship population (building CS and exchange BP with mates is more affordable in time & costs than festivals also generates extra BP that reflects in rankings and helps with Battle Point Villages)
Change Battle Point calculation of Naval and Land Battles - disable leach (defending naval units would not get Battle Points after the killed land units, defending land units would not get Battle Points after the killed naval units)
* this information was posted on another market by a community manager