DeletedUser
Guest
Hello lets start an early sink or swim it's good to see how other people think on alliances.
1.Borg Collective: Sink. They are growing to fast and won't last once members realize the lack of leadership from a four year old.
2.FREINDS:Sink. 75 Members? What is this thisisgrepolis
3.FireBreathing Ducks: Sink. They are packed with at least 10 alliances so far. All the good alliances will make them a sure enemy.
4.LockDown: Float. It could go either way. some good players but poor leadership and to big to early.
5.Radioactive:Swim. They are my first pick for a good alliance. They have great leadership and great players.
6.Kings of Olympus: Sink. To big, to weak.
7.Natus Vincere: Sink. Three founders is a no no.
8.Ancient Warriors: Sink. Bad leadership from my knowledge.
9.Lords Of Chaos: Float. Good players, nice average I don't know much more than that.
10.The killers: Sink.
11.L.O.L: Sink. yes I do laugh at this alliance
12.Honour and Power: Swim. They will keep swimming if they keep up the average that's what is carrying them. Slow and steady always wins the race.
13.BurnInHell:Sink.
14.FunHouse.Sink. Sinking isn't that fun is it fun house
15.Wrath of Fire:Sink. a couple good players get you no where
16.Knights of order:Float. Don't know to much but they seem decent.
17.The Image: My alliance can't comment
18.The Thracians:Sink.
19.Rebellion:Sink.
20.Temp Name:Sink.
31. Hand of Time: Swim. Strong leadership and players no matter the size. They will hold up and grow as people in the MRA's will figure out they joined the wrong alliance
37. Futurus sanguis: Swim. Just like Hand of Time this alliance will get those people that finally come to there senses. Also they have strong leaders and founders with a ton of expereince.
1.Borg Collective: Sink. They are growing to fast and won't last once members realize the lack of leadership from a four year old.
2.FREINDS:Sink. 75 Members? What is this thisisgrepolis
3.FireBreathing Ducks: Sink. They are packed with at least 10 alliances so far. All the good alliances will make them a sure enemy.
4.LockDown: Float. It could go either way. some good players but poor leadership and to big to early.
5.Radioactive:Swim. They are my first pick for a good alliance. They have great leadership and great players.
6.Kings of Olympus: Sink. To big, to weak.
7.Natus Vincere: Sink. Three founders is a no no.
8.Ancient Warriors: Sink. Bad leadership from my knowledge.
9.Lords Of Chaos: Float. Good players, nice average I don't know much more than that.
10.The killers: Sink.
11.L.O.L: Sink. yes I do laugh at this alliance
12.Honour and Power: Swim. They will keep swimming if they keep up the average that's what is carrying them. Slow and steady always wins the race.
13.BurnInHell:Sink.
14.FunHouse.Sink. Sinking isn't that fun is it fun house
15.Wrath of Fire:Sink. a couple good players get you no where
16.Knights of order:Float. Don't know to much but they seem decent.
17.The Image: My alliance can't comment
18.The Thracians:Sink.
19.Rebellion:Sink.
20.Temp Name:Sink.
31. Hand of Time: Swim. Strong leadership and players no matter the size. They will hold up and grow as people in the MRA's will figure out they joined the wrong alliance
37. Futurus sanguis: Swim. Just like Hand of Time this alliance will get those people that finally come to there senses. Also they have strong leaders and founders with a ton of expereince.
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