1.
Undecided: My team, so im
biased but i will try to rely only on external data.
#2 Attackers #2 Defenders. Quite some core islands ready to be fully occupied. Only recently got to the alliance limit. Rumors say that players would like to join from other top alliances
Contenders for sure
Swim
2.
Redemption:
Just recently lost the #1 spot.
#1 Attackers #1 Defenders They had some issues being an
MRA. They lost quite some good players to other alliances because of it. It seems like they reorganized. Their cores are contested by
Undecided and the
Four Horsemen so time will tell how effective this reorganization was. They need to stop bleeding good players and restore the faith of the leadership and their image in order to be
Contenders
Swim if it was effective/
Sink it wasn't
3.
Eviction Notice: I don't know exactly what's going on so some if this is speculation.
#3 Attackers #3 Defenders. They seem to be an
MRA,
spread out, picking up players from
Redemption. Their biggest advantage is that they don't have a defined front with anybody from the top alliances so it seems like they have some time to expand without being contested. Looking at the
inactives and refuse to use alarms players they have they need to get a better player base in order to be
Contenders.
Float
4.
Espada:
#6 Attackers #10 Defenders. They same like a weak version of an
MRA. Contested islands, close to
Four Horsemen and
Eviction Notice. Really nothing to say about them.
Food
5.
Blood n Guts #4 Attackers #3 defenders. First
MRA of the world, scattared around, zero cores, no structure.
Food
6.
Silly Rabits #6 Attackers #12 Defenders.
MRA, scattered, contested island.
Food
7.
Death Before Dishonor #8 Attackers #6 Defenders. Same verdict
Food
8.
Four Horsemen: The last alliance on the list. The only reason we even talk about the 4 before them is to talk about these guys.
#7 Attackers #9 Defenders.
Known heavy golders, if they keep up spending the way they do right now or pick up good players they might be
Contenders. Until that.
Swim